Define: 1) Persistence 2) Resolution 3) Frame buffer.
[3 marks]List the applications of computer graphics and discuss any one.
[4 marks]Explain CRT with neat diagram.
[7 marks]Consider raster systems with the resolutions of 640x480, 1280x1024, and 2560 x 2048. What size frame buffer (in bytes) is needed for each of these systems to store 12 bits/pixel? How much storage is required for each system if 24 bits per pixel are to be stored?
[3 marks]Write the differences between Random Scan display and Raster scan Display.
[4 marks]Explain the midpoint circle drawing algorithm.
[7 marks]Give advantages of Bresenham line drawing algorithm. Demonstrate line from (20, 10) to (30, 18) with all necessary calculation.
[7 marks]List and explain text attributes with example.
[3 marks]Explain odd-even rules with example.
[4 marks]Explain 4 and 8-connected boundary filled algorithm with example.
[7 marks]In translate a triangle with vertices at original coordinates (10, 20), (10, 10), (20, 10) by tx=5, ty=10, compute the resultant coordinate of the triangle.
[3 marks]Explain reflection and shear with example.
[4 marks]Explain Cohen-Sutherland line clipping with example.
[7 marks]Give different between parallel and perspective projection
[3 marks]What is Bezier curve? List all it important properties.
[4 marks]Explain Sutherland-Hodgeman Polygon Clipping with example.
[7 marks]Justify that two successive rotation is additive.
[3 marks]Explain Hermite curve with necessary equations.
[4 marks]Derive 3D Rotation matrix.
[7 marks]Define cavalier and cabinet projection with example.
[3 marks]Explain HSV color model.
[4 marks]Give the classification of the visible surface detection algorithm. Explain any one with example.
[7 marks]Discuss Specular refection and Phong Model.
[3 marks]Explain RGB and CMY color model.
[4 marks]Discuss z-buffer method in detail.
[7 marks]